there should be something in there for everyone and if you felt you did best at one specific town you could set your base up near it and have a home turf advantage every time it got selected. I really tried to focus on all of them having very different playstyles and mixing playstyles on some of them to let players play to their strengths, whether that be moving tactically, bunny hopping your way to victory, sniping, close-quarters combat, good use of map knowledge, etc. It was such a wild time during development that unfortunately I didn’t document a lot of these and I don’t remember every minute detail about them so I figured I would just lump the ones I liked together and point out some things I liked about them here and there. Town Events involved a randomly selected “town” anywhere within the open-world map running either a king of the hill style event or an event where loot boxes would spawn at different locations within that level for a period of time and players would fight over them. Make sure to use the "spawn" command instead, for a placeable chassis (Ex.Here’s a collection of levels I made for Hurtworld’s town event mechanic. NOTE: Vehicle chassis can be spawned but can't be placed. And, if you type g shirt 1, you will receive every item that includes the word "shirt" on its name. We’ve been refining the gameplay mechanics in a separate branch, to keep the core experience stable and to give us. Those of you who haven’t been keeping up with our progress, Hurtworld V2 is a massive update 2 years in the making, free to all existing owners. if I type itemlist shirt and press Enter, every item that contains the word "shirt" in their name will show up, making it easier for you to know all the shirts IDs. Hurtworld V2 update goes live on our main branch on Saturday the 12th of January. Hey Hurtworldians In just under 2 weeks time, December 10th, Hurtworld will be launching out of Early Access. itemlist shirt), a group of items IDs will show up on the console (ex. Note: if you type a partial name of an item after typing itemlist (ex. As an example to help you, type this following code into the in-game console (summon console by pressing F1) to receive 2 stone bricks: g 4 2 and then press Enter key. To spawn any of these items you'll need to use the give code, in order to get the item(s) directly into your inventory, by typing first g (give), then the itemID (item number that comes before the item name) and finally amount (the quantity of the same item you wish to spawn in at once. So I decided to add them all here by the current game code order. The in-game console doesn't show up a big part of the list with the items that you can see, since it's a long list and the console is limited to a X number of lines at once. Hurtworld 0.3.3.0 How to survive in the Hurtworld after patch 0.3.3.0. If you're a regular player, this list can also be useful to know all the current items available in the game. ![]() Built for hardcore gamers, Hurtworld aims to punish. ![]() The reason full loot sucks in Hurtworld, is that losing 70 of your progression (which could be weeks of work) in a single bullet to the back of the head isn’t fun. ![]() This is the complete list of items you can spawn through the in-game console, as long as you are admin on your server. Hurtworld is a hardcore multiplayer survival FPS with a focus on competitive gunplay and strategic map control. Currently in Hurtworld I would say on average 70 of progression value is stored in gear, 30 stored in your base. Check the bottom of this page to see all the items grouped for and easier search of what you are looking for.
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